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Item ideas
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Moose_hater
aergaergaerhag
Snake4199
Alpha Dog the Noobstriked
Chris10023
Jaquecz
Magnum
Trippy
Noobstrike
Mahunik
Lt.FallenAngel
Ashes
DIABLO258
Dimond_miner56
Archimedes
19 posters
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Item ideas
This thread is dedicated to recommendations for posting item ideas for me to code.
Please use the following format when proposing ideas
**Note not everything has to be filled in, and all properties are subject to edits and revisions by staff**
----------------------------------------------------------
(IC Info)
Item Name:
Item purpose:
Factions who would use the Item:
-----------
(OOC info)
Item Actions:
Item Stats:
Item Model:
Please use the following format when proposing ideas
**Note not everything has to be filled in, and all properties are subject to edits and revisions by staff**
----------------------------------------------------------
(IC Info)
Item Name:
Item purpose:
Factions who would use the Item:
-----------
(OOC info)
Item Actions:
Item Stats:
Item Model:
Archimedes- Technical Officer
- Posts : 352
Join date : 2012-08-20
Age : 28
Location : New Jersey
Re: Item ideas
EXAMPLE IDEA
------------------------------------------------
(IC Info)
Item Name:
Weed
Item purpose:
Law Breaking, relaxing, anti-depresent
Factions who would use the Item:
Citizens, Resistance
-----------
(OOC info)
Item Actions: (things avalible to do when clicked on in inventory
Smoke (or Use)
Give
Drop
Item Stats:
On use heal 20 hp
On use blur the screen
Item Model:
models/props_2fort/lunchbag.mdl
(or a steam workshop link)
------------------------------------------------
(IC Info)
Item Name:
Weed
Item purpose:
Law Breaking, relaxing, anti-depresent
Factions who would use the Item:
Citizens, Resistance
-----------
(OOC info)
Item Actions: (things avalible to do when clicked on in inventory
Smoke (or Use)
Give
Drop
Item Stats:
On use heal 20 hp
On use blur the screen
Item Model:
models/props_2fort/lunchbag.mdl
(or a steam workshop link)
Archimedes- Technical Officer
- Posts : 352
Join date : 2012-08-20
Age : 28
Location : New Jersey
Crowbar
Coding completed -
Crowbar has been added into the game
(IC Info)
Item Name: Crowbar
Item purpose:
To melee
[You can just melee to break them open, I'd have to make a very long segment of code to make crates that only be opened by the crowbar, its just not worth it.]
Factions who would use the Item:
CWU,
-----------
(OOC info)
Item Actions:
Equip
Drop
Item Stats:
On hit hurt
Item Model:
http://www.garrysmod.org/downloads/?a=view&id=106136 (Sorry I don't know the path for one in Gmod but this one is black)
____________________
Dimond_miner56- Posts : 67
Join date : 2012-09-02
Lockpick
Scheduled for coding
(IC Info)
Item Name: Lockpick
Item purpose:
To pick locks(For robbery's like a shop or apartment)
Factions who would use the Item:
Citizens, Resistance
-----------
(OOC info)
Item Actions:
Lockpick(Use)
Item Stats:
On use starts picking a lock - speed based on dexterity
Item Model:
http://www.garrysmod.org/downloads/?a=view&id=104950(Idk if there is anything more like a screw driver but this is what i got)
____________________
(IC Info)
Item Name: Lockpick
Item purpose:
To pick locks(For robbery's like a shop or apartment)
Factions who would use the Item:
Citizens, Resistance
-----------
(OOC info)
Item Actions:
Lockpick(Use)
Item Stats:
On use starts picking a lock - speed based on dexterity
Item Model:
http://www.garrysmod.org/downloads/?a=view&id=104950
____________________
Dimond_miner56- Posts : 67
Join date : 2012-09-02
Re: Item ideas
Dimond_miner56: ACCEPTED
The lock pick is in works and will be added as a Rare/expensive weapon for rebels.
It cannot destroy combine locks, and will have a very long timer.
The lock pick is in works and will be added as a Rare/expensive weapon for rebels.
It cannot destroy combine locks, and will have a very long timer.
Last edited by DIABLO258 on Sun Jan 06, 2013 12:28 am; edited 1 time in total
Re: Item ideas
(IC Info)
Item Name: C4
Item purpose:
To blow up items and/or doors
Factions who would use the Item:
Combine, Resistance
-----------
(OOC info)
Item Actions:
Use (Starts a timer)
Drop
Item Stats:
On use - Starts a timer or detonates
Item Model:
Counter-strike/weapons/w_c4_planted
____________________
Item Name: C4
Item purpose:
To blow up items and/or doors
Factions who would use the Item:
Combine, Resistance
-----------
(OOC info)
Item Actions:
Use (Starts a timer)
Drop
Item Stats:
On use - Starts a timer or detonates
Item Model:
Counter-strike/weapons/w_c4_planted
____________________
Dimond_miner56- Posts : 67
Join date : 2012-09-02
Re: Item ideas
Diamond_miner56: DENIED
Guns of any kind can destroy combine locks.
To debate this topic, create a different thread named
C4 Weapon idea discussion
Guns of any kind can destroy combine locks.
To debate this topic, create a different thread named
C4 Weapon idea discussion
Re: Item ideas
Lt.FallenAngel: ACCEPTED
The Cyanide is very possible. A simple suicide script, but what I want to add is a timer. Cyanide isnt instantaneous. There should be a timer, and a sign after they die to show they died from Cyanide. Something added to their description saying "Foaming at the mouth"?
Also, yes rarity and cost will be great. The only ones making Cyanide are most likely dead. Pharmacists would have to make it.
Scheduled for coding
(Original post was not in the sticky)
The Cyanide is very possible. A simple suicide script, but what I want to add is a timer. Cyanide isnt instantaneous. There should be a timer, and a sign after they die to show they died from Cyanide. Something added to their description saying "Foaming at the mouth"?
Also, yes rarity and cost will be great. The only ones making Cyanide are most likely dead. Pharmacists would have to make it.
Scheduled for coding
(Original post was not in the sticky)
Re: Item ideas
This thread is dedicated to recommendations for posting item ideas for me to code.
Please use the following format when proposing ideas
**Note not everything has to be filled in, and all properties are subject to edits and revisions by staff**
----------------------------------------------------------
(IC Info)
Item Name: Book
Item purpose: For writing IC information that would drop on death, Journals/Logs etc.
Factions who would use the Item: Rebels/Citizens
-----------
(OOC info)
Item Actions: Use item, item stays in inventory. Kind of like a datapad for 1 person, and as a usable item.
Item Stats:
1 Pound.
Item Model:
Any book model.
Please use the following format when proposing ideas
**Note not everything has to be filled in, and all properties are subject to edits and revisions by staff**
----------------------------------------------------------
(IC Info)
Item Name: Book
Item purpose: For writing IC information that would drop on death, Journals/Logs etc.
Factions who would use the Item: Rebels/Citizens
-----------
(OOC info)
Item Actions: Use item, item stays in inventory. Kind of like a datapad for 1 person, and as a usable item.
Item Stats:
1 Pound.
Item Model:
Any book model.
Ashes- Silver Donator
- Posts : 52
Join date : 2012-09-11
Age : 26
Location : US-CT
Re: Item ideas
Ashes: PENDING
I like the idea, a personal journal instead of having to publish one.
The thing is, it would act the same as a regular book.
So my idea would be to have Journals spawned at Libraries, then if someone buys them, they can be edited countless times while its in your inventory. Once dropped, it becomes a book. You cannot edit it.
Sounds good, but Archimedes can be the one to figure out what to do.
I like the idea, a personal journal instead of having to publish one.
The thing is, it would act the same as a regular book.
So my idea would be to have Journals spawned at Libraries, then if someone buys them, they can be edited countless times while its in your inventory. Once dropped, it becomes a book. You cannot edit it.
Sounds good, but Archimedes can be the one to figure out what to do.
Re: Item ideas
Scheduled for coding
----------------------------------------------------------
(IC Info)
Item Name:Knife or Combat knife
Item purpose: A concealed blade/hunting knife
**
[PROPOSED ADDON]
Addition of Rebel whitelist
Knife a default weapon
-cannot be taken away or viewed in search
-always avalible
**
Factions who would use the Item:
Resistance, Citizens, Combine
-----------
(OOC info)
Item Actions:
Equip
Drop
Item Stats:
On hit-takes away health(Would cause bleeding)
Item Model:
http://www.garrysmod.org/downloads/?a=view&id=25357
CS knife model
____________________
----------------------------------------------------------
(IC Info)
Item Name:
Item purpose: A concealed blade
**
[PROPOSED ADDON]
Addition of Rebel whitelist
Knife a default weapon
-cannot be taken away or viewed in search
-always avalible
**
Factions who would use the Item:
Resistance, Citizens, Combine
-----------
(OOC info)
Item Actions:
Equip
Drop
Item Stats:
On hit-takes away health
Item Model:
CS knife model
____________________
Dimond_miner56- Posts : 67
Join date : 2012-09-02
Combine Uniforms
ALREADY IN DEVELOPMENT
I saw this on one server and I thought it was a really good idea. It is like the rebel uniform where you put it on and your character looks like a combine. I wouldn't think the coding would be to hard. Just basically instead of looking like a rebel you would like a male/female CP.
(IC Info)
Item Name: Combine Uniform
Item purpose: Standard issue combine uniform.
Factions who would use the Item: Given to anyone in combine faction like RCT's but humans can wear them.
-----------
(OOC info)
Item Actions: Change player model into models/\Police.mdl
Item Stats:
Use (turn into Police)
Give
Drop
Item Model:models\Weapons\w_suitcase_passenger.mdl
I saw this on one server and I thought it was a really good idea. It is like the rebel uniform where you put it on and your character looks like a combine. I wouldn't think the coding would be to hard. Just basically instead of looking like a rebel you would like a male/female CP.
(IC Info)
Item Name: Combine Uniform
Item purpose: Standard issue combine uniform.
Factions who would use the Item: Given to anyone in combine faction like RCT's but humans can wear them.
-----------
(OOC info)
Item Actions: Change player model into models/\Police.mdl
Item Stats:
Use (turn into Police)
Give
Drop
Item Model:models\Weapons\w_suitcase_passenger.mdl
Lt.FallenAngel- Respected
- Posts : 41
Join date : 2013-01-06
Re: Item ideas
Scheduled for Coding
(IC Info)
Item Name: S.L.A.M
Item purpose: Used as an explosive that can be set off by remote or can be set up as a trip wire.
Factions who would use the Item:
Resistance, Civil Protection and Overwatch.
-----------
(OOC info)
Item Actions: Can be thrown with left click and set off with right click. To place as tripwire, player must face wall until the deploy animation is displayed then simply left click and step back.
Item Stats:
Equip
Drop
Item Model:
weapon_slam
(IC Info)
Item Name: S.L.A.M
Item purpose: Used as an explosive that can be set off by remote or can be set up as a trip wire.
Factions who would use the Item:
Resistance, Civil Protection and Overwatch.
-----------
(OOC info)
Item Actions: Can be thrown with left click and set off with right click. To place as tripwire, player must face wall until the deploy animation is displayed then simply left click and step back.
Item Stats:
Equip
Drop
Item Model:
weapon_slam
Mahunik- Super Admin
- Posts : 308
Join date : 2012-07-30
Age : 26
Location : New york
FAllen Approves!
I have already seen many of these just around the slums but an actual way that players could get them would be awesome!Mahunik wrote:(IC Info)
Item Name: S.L.A.M
Item purpose: Used as an explosive that can be set off by remote or can be set up as a trip wire.
Factions who would use the Item:
Resistance, Civil Protection and Overwatch.
-----------
(OOC info)
Item Actions: Can be thrown with left click and set off with right click. To place as tripwire, player must face wall until the deploy animation is displayed then simply left click and step back.
Item Stats:
Equip
Drop
Item Model:
weapon_slam
Lt.FallenAngel- Respected
- Posts : 41
Join date : 2013-01-06
Re: Item ideas
Scheduled for coding
(IC Info)
Item Name: Rock/Bottle
Item purpose: To throw around.
Factions who would use the Item:Rioters/Refugees/Protesters Rebels, Citizens
-----------
(OOC info)
Item Actions: Literally just a small rock you can throw. Make their weight very small so many can be carried, have them laying around the plaza. They don't do damage. Same with trash like we had in SOTA. Sort of a pointless item, but if you have any spare time it would be cool.
Equip
Drop
Item Stats:Drop
0.1 kg
Item Model:
Any garbage model, I know a good model for the rock, still looking for it.
Small debris model/rock
(IC Info)
Item Name: Rock/Bottle
Item purpose: To throw around.
Factions who would use the Item:
-----------
(OOC info)
Item Actions: Literally just a small rock you can throw. Make their weight very small so many can be carried, have them laying around the plaza. They don't do damage. Same with trash like we had in SOTA. Sort of a pointless item, but if you have any spare time it would be cool.
Equip
Drop
Item Stats:
0.1 kg
Item Model:
Small debris model/rock
Noobstrike- Super Admin
- Posts : 624
Join date : 2012-08-20
Age : 26
Location : In a size 8976394379209 shoebox.
Already approved, arch just told me to post it here so people can see.
Scheduled for coding
(IC Info)
Item Name:Katana
Item purpose:To attack, and or defend.Or just to look badass.
Factions who would use the Item:Unkown, Rebels, CCA High Command
-----------
(OOC info)
Item Actions:To attack and defend.
Equip
Drop
Item Stats:1.2kg
Item Model:http: http://www.garrysmod.org/downloads/?a=view&id=119528
(IC Info)
Item Name:Katana
Item purpose:To attack, and or defend.
Factions who would use the Item:Unkown, Rebels, CCA High Command
-----------
(OOC info)
Item Actions:
Equip
Drop
Item Stats:1.2kg
Item Model:http: http://www.garrysmod.org/downloads/?a=view&id=119528
Trippy- Respected
- Posts : 185
Join date : 2012-08-20
Age : 28
Re: Item ideas
----------------------------------------------------------
(IC Info)
Item Name:Riot Sheild
Item purpose:Mobile sheild
Factions who would use the Item:Rebels/OTA/CCA
-----------
(OOC info)
Item Actions:Equip/examine/take
Item Stats:........Its a sheild
Item Model:CS:S Riot sheild
____________________
(IC Info)
Item Name:Riot Sheild
Item purpose:Mobile sheild
Factions who would use the Item:Rebels/OTA/CCA
-----------
(OOC info)
Item Actions:Equip/examine/take
Item Stats:........Its a sheild
Item Model:CS:S Riot sheild
____________________
Magnum- Posts : 301
Join date : 2012-08-22
Age : 27
Location : Inside own phyche
Le' Combine sniper
----------------------------------------------------------
(IC Info)
Item Name:Combine sniper
Item purpose:To make your brain go Boom
Factions who would use the Item: CCA, Rebels [Taken from dead CCA]
-----------
(OOC info)
Item Actions: Equip examine and take
Item Stats:1 shot headshot 3 shot body ?
Item Model:Found in a addon pack (i'll link it later)
____________________
(IC Info)
Item Name:Combine sniper
Item purpose:To make your brain go Boom
Factions who would use the Item: CCA, Rebels [Taken from dead CCA]
-----------
(OOC info)
Item Actions: Equip examine and take
Item Stats:1 shot headshot 3 shot body ?
Item Model:Found in a addon pack (i'll link it later)
____________________
Jaquecz- Posts : 494
Join date : 2013-01-09
Age : 27
Location : CANADA
Re: Item ideas
(IC Info)
Item Name: CSS guns
Item purpose: More weapons
Factions who would use the Item:Mostly rebels and resistance
-----------
(OOC info)
Item Actions: Drop, Use, equip
Item Stats: Depends on weapon
Item Model: CSS Models
Item Name: CSS guns
Item purpose: More weapons
Factions who would use the Item:Mostly rebels and resistance
-----------
(OOC info)
Item Actions: Drop, Use, equip
Item Stats: Depends on weapon
Item Model: CSS Models
Mahunik- Super Admin
- Posts : 308
Join date : 2012-07-30
Age : 26
Location : New york
Re: Item ideas
----------------------------------------------------------
(IC Info)
Item Name:Makeshift Spear
Item purpose:Hurting, cheap self defence
Factions who would use the Item:Citizens/refugees/resistance
-----------
(OOC info)
Item Actions:Examine/equip/take
Item Stats:2.0 weight
Item Model:.Honestly i dont know, whatever looks like a makeshift spear
____________________
PS:This would give refugees and rebels a cheap and somewhat efficient weapon to make ICly and use
(IC Info)
Item Name:Makeshift Spear
Item purpose:Hurting, cheap self defence
Factions who would use the Item:Citizens/refugees/resistance
-----------
(OOC info)
Item Actions:Examine/equip/take
Item Stats:2.0 weight
Item Model:.Honestly i dont know, whatever looks like a makeshift spear
____________________
PS:This would give refugees and rebels a cheap and somewhat efficient weapon to make ICly and use
Magnum- Posts : 301
Join date : 2012-08-22
Age : 27
Location : Inside own phyche
Re: Item ideas
(IC Info)
Item Name: (GDCW) Berrett M82A1
Item purpose: To snipe AI targets from afar
Factions who would use the Item: CCA/Resistance
-----------
(OOC info)
Item Actions: Mainly to FearRP
Item Stats:3Kg weight
Item Model: I can't find it on the work shop but it's on the add on tab in game.
Item Name: (GDCW) Berrett M82A1
Item purpose: To snipe AI targets from afar
Factions who would use the Item: CCA/Resistance
-----------
(OOC info)
Item Actions: Mainly to FearRP
Item Stats:3Kg weight
Item Model: I can't find it on the work shop but it's on the add on tab in game.
Chris10023- Admin
- Posts : 165
Join date : 2012-08-22
Re: Item ideas
Chris10023 wrote:(IC Info)
Item Name: (GDCW) Berrett M82A1
Item purpose: To snipe AI targets from afar
Factions who would use the Item: CCA/Resistance
-----------
(OOC info)
Item Actions: Mainly to FearRP
Item Stats:3Kg weight
Item Model: I can't find it on the work shop but it's on the add on tab in game.
Dude, who in there right mind would use a Barret at such close range no one, go for somthing like the Scout using the barret in such a close map is unrealistic that thing is made to shoot over a mile not 200 Yards.
Trippy- Respected
- Posts : 185
Join date : 2012-08-20
Age : 28
Re: Item ideas
Dracul Zev wrote:Chris10023 wrote:(IC Info)
Item Name: (GDCW) Berrett M82A1
Item purpose: To snipe AI targets from afar
Factions who would use the Item: CCA/Resistance
-----------
(OOC info)
Item Actions: Mainly to FearRP
Item Stats:3Kg weight
Item Model: I can't find it on the work shop but it's on the add on tab in game.
Dude, who in there right mind would use a Barret at such close range no one, go for somthing like the Scout using the barret in such a close map is unrealistic that thing is made to shoot over a mile not 200 Yards.
Who saya I can't have a little sniper nest on top of a roof? And as I stated it's more for FearRP rather than killing. and I wouldn't be taking the thing out for sweeps god no.
Chris10023- Admin
- Posts : 165
Join date : 2012-08-22
Re: Item ideas
Chris10023 wrote:Dracul Zev wrote:Chris10023 wrote:(IC Info)
Item Name: (GDCW) Berrett M82A1
Item purpose: To snipe AI targets from afar
Factions who would use the Item: CCA/Resistance
-----------
(OOC info)
Item Actions: Mainly to FearRP
Item Stats:3Kg weight
Item Model: I can't find it on the work shop but it's on the add on tab in game.
Dude, who in there right mind would use a Barret at such close range no one, go for somthing like the Scout using the barret in such a close map is unrealistic that thing is made to shoot over a mile not 200 Yards.
Who saya I can't have a little sniper nest on top of a roof? And as I stated it's more for FearRP rather than killing. and I wouldn't be taking the thing out for sweeps god no.
This would be somthing for the outlands, not inside a city if you were to even fire it near someone, and if that bullet hit the target, it would continue to go. Not to mention the pure force of a 50 caliber bullet. That bullet itself is made for vehicles not people. I would have to say no that sniper is made for a long range wide open area, not for a city less then a mile long and wide IRL.
Trippy- Respected
- Posts : 185
Join date : 2012-08-20
Age : 28
Re: Item ideas
I say no to snipers in general, they don't allow good rp. By the time someone would be able to see a sniper and fear rp it, realistically they would have already been shot.
Archimedes- Technical Officer
- Posts : 352
Join date : 2012-08-20
Age : 28
Location : New Jersey
Page 1 of 2 • 1, 2
Similar topics
» some ideas/improvments
» Citizen RP
» A few ideas.
» Long list of good/bad ideas
» New ideas for the server. Jobs, Mail, Loyalists, and more!
» Citizen RP
» A few ideas.
» Long list of good/bad ideas
» New ideas for the server. Jobs, Mail, Loyalists, and more!
Page 1 of 2
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