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Event Suggestions

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Trippy
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JoeOutlaw95
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Event Suggestions Empty Event Suggestions

Post  JoeOutlaw95 Mon Aug 27, 2012 12:04 pm

This is an example of what you need to do to post your events, please with all due respect, and be honest and serious bout this, we as the admins and owner of The Crew will review and accept your ideas if they are as we ask.

Event Name: Solar Flare (Rarity: Very High) (Rarity can very from: Very High (VERY RARE), High, medium, low, very low)

Description: A solar flare hits earth and spreads a disease and/or disrupts technical devices. If you get the disease however, you will be weak and have major hair-loss. Technical devices and technology however will be either down for a day or a certain amount of time depending on if the combine work hard enough to reboot the power.

Combine Affection: In case of a solar flare disease, this is [OPTIONAL] you can set your character to have it IF the event happens or your character didn't get it.
If technology is affected by this event then it will not work for 10-20 minutes until the power is rebooted. But if it is wanted, it can be an all day thing.

Resistance Affection: In case of a solar flare disease, this is [OPTIONAL] you can set your character to have it IF the event happens or your characters didn't get it. You will get medical treatment if you ask a Combine. However in case of the technology going down, your radio's and other devices will not work. Until you In-character get batteries for your radio... somehow...

Citizen Affection: In case of a solar flare disease, this is [OPTIONAL] you can set your character to have it IF the event happens or your characters didn't get it. Since you are not armored/have armor and stuff, you will be more affected by the disease if you put it in your description. Technology wise your request devices and radio's/flashlights if you have one will not work until you get them fixed.
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Post  Mahunik Mon Aug 27, 2012 12:46 pm

No Power = No suppression field... Shits going down.
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Event Suggestions Empty Mysterious Kidnappings

Post  JoeOutlaw95 Mon Aug 27, 2012 12:47 pm

Event name: Mysterious Kidnappings

Rarity: Medium

Description: This event requires the acception of resistance members and agreement. In the case of this event the resistance can kidnap a random amount of Citizens (ONLY) If this event happens then the OTA/Hunter/Ghost Divisions need to go in and find these citizens. They will have 30 minutes exact to find all random amount of citizens that have been captured. IF resistance are found holding them hostage they will be killed but if it is allowed they will be refunded with they're guns and what not if a firefight occurs.

Combine Affection: Combine obviously will have to do a search within 30 minutes.

Resistance Affection: They will be taking citizens at random but can only doing it during one time period after they have done so, the Combine will begin the search. If killed they will be refunded or depending on the circumstances. (Its up to the admins)

Citizen Affection: IF you are one of those taken by the resistance, you will have to do everything they say, and will be held hostage, if found you will be given a ration when you are back in the plaza as a token of surviving.


Last edited by DIABLO258 on Tue Aug 28, 2012 10:33 am; edited 2 times in total (Reason for editing : Color Changes)
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Post  Mahunik Mon Aug 27, 2012 4:41 pm

Keep this one, diablo told joe to set up this thread with examples and ideas. For now on, people post here.
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Event Suggestions Empty to OOCTime

Post  JoeOutlaw95 Mon Aug 27, 2012 6:34 pm

In my opinion I don't think thats a good idea, because it just gives minges more power, so in other words thats a No from me, but its not my decision, we'll have to wait for DIABLO's opinion. Sorry : /
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Post  Magnum Mon Aug 27, 2012 6:57 pm

JoeOutlaw95 wrote:In my opinion I don't think thats a good idea, because it just gives minges more power, so in other words thats a No from me, but its not my decision, we'll have to wait for DIABLO's opinion. Sorry : /
Its called a joke
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Post  DIABLO258 Tue Aug 28, 2012 12:24 am

There is no event name for your post, Joe.
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Event Suggestions Empty Yes there is

Post  JoeOutlaw95 Tue Aug 28, 2012 12:42 am

Its where the title is supposed to be, you should look there sometimes im not gonna post it down below ontop of rarity
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Post  Burnt Leaf Tue Aug 28, 2012 3:15 am

JoeOutlaw95 wrote:Its where the title is supposed to be, you should look there sometimes im not gonna post it down below ontop of rarity

Rarity? THats my favorite pony from MLP:FiM!
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Post  Gremnkai Sat Sep 22, 2012 9:20 pm

I like these ideas. Maybe add a fire outbreaking in the CAH or Rebel invasion of the Nexus during a Solar Flare? Antlion/Zombie invasion? A Zombie nest landing in the plaza? Maybe just a random Rebel invasion. I have never seen a rebel invasion on this server only CCA invasion of slums.
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Event Suggestions Empty Earthquake

Post  Trippy Sun Sep 23, 2012 5:29 pm

Rarity=Rare

Who it effects=Everyone

What it does= This event would make a earthquake depending on the admin from the range 1-6 and 6 being the highest would utterly destroy everything.

What it causes= It could cause a secondary necrotics or exogen breach aswell.

CCA and Rebel's= this would make both of these groups do somthnig in a effrot to save or gather supplies for the coming time.

How long would it last= 1-7 ooc days due to the ruins the quakes causes and what it damages aka eletricity and such.

Would it be fun= Depends on the person

Would a death during the event count as a pk?= No it would not any deaths are excused afte the event as the person was hurt not killed.
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Event Suggestions Empty Re: Even Suggestions

Post  Lt.FallenAngel Mon Jan 14, 2013 10:15 pm

Event Name: Advisor Relocation (Rarity:High ) (Rarity can very from:Very High, High, medium, low, very low

Who it affects: Everyone

Description: The sky rumble as several Combine helicopters roll through the skys of the city. Suddenly a strange ship is slowly being escorted (into or out of) the city. Its contents are unknown.

Combine Affection: The combine would be on red alert making sure the advisor is safe. There would be more combine activated and better suited in case anything were to happen.

Resistance Affection: The resistance would either be hiding or trying to figure out some way to get that ship because they know if the combine are having this much caution it has to be important. Perhaps a new weapon or something else?

Citizen Affection: Most likely a lockdown to prevent any attempts at trying to find out what is inside the mysterious ship. This would then cause rumors and the CWU may even post an article about what is going on.
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Event Suggestions Empty Re: Event Suggestions

Post  Trippy Wed Feb 06, 2013 2:51 pm

Meleepayne wrote:
Event Name: OOC day, FULL LIFE CONSEQUENCS

Description: An april fools joke, sorta, basically just messing around, someone gets to be john freeman/henry freeman and everyone puts down amazingly bad grammar and lulz, at the end either the combine will kill all teh humenz or the combine will SUFFAR

Everyones affection: Same, except for bad grammar, and halfway through the event lolrandomrebellion, no PK's since its the most un-serious thing ever, and everyone gets to eff around. But it has to be funny.

[I would lol if this actually gets accepted]






This is for real suggestions, Arch removes this or Diablo or noob.
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Event Suggestions Empty Serious suggestion, map change event.

Post  Jaquecz Wed Feb 06, 2013 6:25 pm

Event name: City 18 overrun

Rarity: [When we are getting a map change, this happens if accepted]

Description: Basically meant for if we ever get a map switch, the "talking zombies" will finally get around to over-running city 18 and will infect, and tear apart anything that isn't a walking corpse controlled by a headcrab. later on Antlions will end up popping in and overrunning the CCA before that, CCA will have to evacuate the populace, and the rebels will have to find a way to stowaway, or risk getting left behind, or killed.

Combine Affection: The combine will mount a defense in order to buy time for the citizens to get out, eventually getting over-run, during this time units will not have limitations on the weaponry they can deploy, except for RPGs
The citizens will have to go through a checkpoint so that the combine can do the best they can to make sure the resistance doesn't make it out of the city alive.

Resistance Affection: The resistance, being in the slums, and not having the resources the combine do, will have to find a way to sneak aboard the train to [insert map name here] or else end up being left behind. If you get left behind your rebel character won't be playable until the map is CITY 18 again, or the others find a way to get you in the new area IC'ly.

Citizen Affection: Basically try to survive, you can also try to assist or hinder the rebels escape. Or if you end up having the points for your amputation, join the rebels on their escape, as a refugee. Of course since the rebels need to worry about their people first, your better off finding your own way to stow-away, they might just kill you anyway.
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Event Suggestions Empty Errr.. Problem

Post  Precinct Helghast Fri Mar 01, 2013 10:39 am

Meleepayne wrote:Event name: City 18 overrun

Rarity: [When we are getting a map change, this happens if accepted]

Description: Basically meant for if we ever get a map switch, the "talking zombies" will finally get around to over-running city 18 and will infect, and tear apart anything that isn't a walking corpse controlled by a headcrab. later on Antlions will end up popping in and overrunning the CCA before that, CCA will have to evacuate the populace, and the rebels will have to find a way to stowaway, or risk getting left behind, or killed.

Combine Affection: The combine will mount a defense in order to buy time for the citizens to get out, eventually getting over-run, during this time units will not have limitations on the weaponry they can deploy, except for RPGs
The citizens will have to go through a checkpoint so that the combine can do the best they can to make sure the resistance doesn't make it out of the city alive.

Resistance Affection: The resistance, being in the slums, and not having the resources the combine do, will have to find a way to sneak aboard the train to [insert map name here] or else end up being left behind. If you get left behind your rebel character won't be playable until the map is CITY 18 again, or the others find a way to get you in the new area IC'ly.

Citizen Affection: Basically try to survive, you can also try to assist or hinder the rebels escape. Or if you end up having the points for your amputation, join the rebels on their escape, as a refugee. Of course since the rebels need to worry about their people first, your better off finding your own way to stow-away, they might just kill you anyway.

This is CODE : BLACK Citizen safety other wise isn't a priority. Unless CCAC Declares so, as well OTA then couldn't be immediately deployed because well lets see... 1. OTA AI ect. Makes OTA not care Citizen lives ect. Unless necrotics ect, are made a lower priority. Which would take time for OWS, SQL, OPM, SDM's to all there priority's to be made different as in NECROTICS : HIGH Changed to Medium CITIZENS : Low to HIGH. But It depends on if an SA/Diablo/Noobstrike agree's. I included Noobstrickle as more "Important" Because he knows all about this shizzle.
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Event Suggestions Empty Structural Collapse (Re:Event Suggestions)

Post  Precinct Helghast Fri Mar 01, 2013 11:06 am

Event Name: Building Structural Collapse (Rarity:High-Very High ) (Rarity can very from: Very High (VERY RARE), High, medium, low, very low)

Description: The ground shakes as a building creaks and churns as concrete falls from above as the entire building shuffles and falls over. It can also be caused by high explosives (RPG, Too many explosions in a certain part of a building. This could cause unrest codes, Miscount, Exogen Breaches all causing immense chaos.)

Combine Affection: The CCA will attempt to rescue anyone trapped inside the building(s) and will also detour any citizens from getting close as the building's structural beams may fall and hit a weak part of a building causing it to collapse as well. This could also kill units/citizens and OTA may be called in to move some of the rubble. This could also destroy the sewers causing a build up of waste that may infect tap water. This could also cause possible exogen attacks. Considering EXOGEN tunnel as well as fly. Then again possible OTAunits would be dispatched to deal with them.

Resistance Affection: The resistance might use the distraction to mabey even try to gather some citizens and start a fire fight or even get more members (Erica, Jenny, Joe Newton, Reeves, Bazid, Rose, Stinger, Hera, Resistance Members disapearing/dieing) The resistance may even try to thwart the CCA/OTA from cleaning the debris so they can distract them and possibly do a NEXUS Breach/raid. Or even attempt to destroy the controlled D6 sector in an attempt to re-capture it?

Citizen Affection: You will be either trapped, watching or may just run around and panic concrete may fall, kill you, metal beams falling ect. This will also cause possible Structural Unrest or even CIVIL unrest codes to be called. After citizens could also go missing in the rubble causing MISCOUNT. (If the code part is required to be moved to Combine Affection just tell me) Or mabey you could use the distraction for something more.. drastic.


Last edited by Precinct Helghast on Sun Jul 21, 2013 12:54 pm; edited 8 times in total (Reason for editing : Fixing colours.)
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Post  Mahunik Tue Jun 11, 2013 4:04 pm

Very interesting and unique idea. It would take some setting up but we had the people this would be a very possible event idea. Keep up with the good ideas.
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Post  Precinct Helghast Tue Jun 11, 2013 4:51 pm

Event Name: Helicopter Search (Rarity: Depends on success rate of sweeps) (Rarity can very from: Very High (VERY RARE), High, medium, low, very low)

Description: Loud chopping is heard, in a pattern, most people flee inside their homes, most people know exactly what it is. A Helicopter search, basically the UU has lost faith in the local protection team the Union has taken to the matter personally with Hunter Choppers. Even then if the UU hasn't spotted any malignants or ACs the Union will authorize extreme pro-cautions for sweeps, more or less ORDERS. This will include permission to breach confirmed areas, destruction of structures, ability to use Union Snyths under no regulations (Strider can be sent without requirements e.g. Acs spotted.)


Combine Affection: You will rush all citizens into the Civil Housing and about two or three of you will be in the Civil Housing four to five will be in the plaza with the order for Immediate Amputation. CCA inside will have I.A.A.D.C. which is Immediate Amputation for Disobedient Citizens for orders.

Resistance Affection: You know that a search is being conducted, you can either try to fight 4-5 choppers or you could wait it out.
Or mabey just escape from the slums somehow, it depends on how it lays out.

Citizen Affection : You are terrified, all of you perhaps not much as the high ranking loyalists but the UU is x2 worse then the CCA you are locked in the Civil Housing and if such as the UU cannot find any Anti-citizens in D6 they will authorize to automatic amputations for any citizen outside the Civil Housing (Excluding people who have just joined) as well a search will be conducted.

(Any of this can be changed)
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Post  General Bravo Mon Aug 12, 2013 7:31 pm

Alright, ladies and gents. We've got some good ideas in here that will probably see use in the future. If you have any ideas of your own, let's see 'em.
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